As some of you have mentioned in the comments section of a variety of posts, along with the double loot event came a lot of changes to the game. I am going to try to keep a running list of everything all in one place; feel free to contribute if you noticed something is different.
Fighting now drops some high-end unique loot
As mentioned in an earlier post, there are now a bunch of unique items from fighting that you can get. The drop rate is fairly low, but these items are currently slightly better than the best items you can get from jobs.
Also of note is that these items can't be traded. You can find a full list of the items in this post.
Robbing properties now hurts the played who was robbed even if the property is not ready to collect
Sort of like the old system, players can now hit your properties pretty hard via Robbing. You can be robbed before you are ready to collect and lose items / money off your take. Some people have reported that their weapons depot was "out" of Weapon Parts before they could even collect!
I haven't been robbed much personally though. I am not sure how players will take this change. At least initially, I think there will be a negative reaction to it. Players definitely were desiring a player vs player system with tangible rewards (and penalties for losing).
The problem is the random dice roll of robbing means that practically anyone can rob you and make you lose out on Weapon Parts and Car Parts.. which will assuredly anger a lot of players.
I always figured robbing was a new friendly "anyone can win, no penalties" system that was designed for casual players, and that this new "Fight Club" feature would be more competitive.
I think that penalties for being robbed are a bad thing given the random dice roll - players just don't have a chance to defend themselves. Defense is practically worthless - let's make something happen there, please?
The Daily Checklist now gives a reward point
This used to give a skill point. This is a slight nerf as 4 skill points cost 12-14 reward points.
The Daily Chance now gives a reward point at 4 tickets
This also used to give a skill point. It looks like they are cracking down on all the free skill points floating around.
Any other changes? Let me know and I will update.