South Africa Chapter 1 is now live. In an unusual twist, the "double mastery weekend" is actually double mastery for South Africa only.
There are 4 jobs for Chapter 1, just like with London. The Heat Meter now can handle 6 jobs before turning to Yellow and 5 jobs before turning to red. Here are the jobs and their percentages:
Arrive In Johannesburg: 1/2/3 Counterfeit Ticket Cost, 10% mastery per attempt (20% for double mastery weekend)
Set up the Mining Union Head: 2/3/4 Counterfeit Tickets, 9% mastery per attempt (18% with double mastery weekend)
Blackmail Him With The Evidence: 3/4/5 Counterfeit Tickets, 8% mastery per attempt (16% with double mastery weekend)
Leverage Your Influence: 4/5/6 Counterfeit Tickets, 7% mastery per attempt (14% with double mastery weekend).
I am sure a lot of you will find this was really easy. I was able to do it all within a couple of minutes with ease. It takes about 100 Counterfeit Tickets with the Double Mastery weekend.
The reward for finishing Chapter 1 of Challenge Mission South Africa is the Goalie (armor, 45 attack, 58 defense):